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Grand Theft Auto: San Andreas Review Grand Theft Auto: San Andreas (GTA:SA)
is, simply put, a great game. The six month wait for a PC port was worth it; although
still not state-of-the-art, if you've got the rig for it graphics are noticably
improved over the PS2. I'm a bit biased having been addicted since the original
GTA came out - Gouranga refers to the easter egg you get for taking out a line
of hare krishnas in the original - but the game is probably the best of the series
as the world is richer and the missions more fun. My only reservation is that
the violence and plot here have no place anywhere near kids, but for adults this
is the best of the genre and deserves 5 stars.
GTA has fully evolved from
a pure-action game in the original GTA to an RPG with a good deal of action in
GTA:SA. The majority of the game revolves around completing missions rather than
simply jacking cars and running over people as in the early versions. The good
news is that the RPG works. Missions are funny but brutal.
It's important
to note this isn't the tamer, slightly cartoonish Scarface-inspired Vice City.
Instead, this is the very nasty world of early 90's South Central LA with a gangbanger-influence
and language that many will find disturbing. With the revelation that interactive
softcore porn is included, this very much deserves the new AO rating. (All the
infamous 'hot coffee' mod does is unlock some hidden but pretty rough sex simulations
and take off the computer-generated clothes of those involved - if you're disturbed
by the gangbanging the in-genre scenes will make it even worse.) One wonders if
the rumor that TakeTwo leaked information about the hidden code to the hacking
community as a marketing stunt is true - if so, it's massively backfired and it's
hard to argue they don't deserve at least some criticism for at the very least
not being far more upfront about its inclusion. Even before hot coffee this was
pushing the upper limits of an M rating and probably deserved an AO one. Then
again, any parent who let their kid near this game - or incredibly, a litigous
grandmother buying this for an unsupervised 14 year old when M is clearly marked
for 17 year olds - really isn't doing their job either as its incredibly obvious
this is not a game for kids. Caveat emptor, and it looks like the AO version is
about to become a collector's item.
Regarding content, there are so many
more things to do compared to even Vice City. The world is, in a word, huge. It
takes at least 30 minutes to drive from one end of the world to another, although
you can at least skip the drive if you're redoing a failed mission. Sure, there
are standard GTA missions, like mugging drug dealers and drive-bys. But there
is a lot more. Want to fly? Complete a ton of missions and get the easter egg
of a Hunter gunship that can blow anything in the game away. Want a better car?
Don't steal one; go to the docks and import a Super GT. Want to show off your
moves? Enter the lowrider contest or go dancing with a date. Where the change
from action game to RPG is most noticeable is in the addition of skill-based character
advancement. CJ needs to eat and be in shape, but more importantly needs experience
with weapons if he wants to hit something besides his foot. It's not onerous by
any means, but it's a noticeable difference. What hasn't changed is that losing
a mission isn't game ending...just try again. One other note for veteran GTA players:
this is probably the first GTA in which you'll use your keyboard a bit. The shooting
missions are easier with mouse control for targeting and keyboard for moving,
although I definitely prefer my Logitech gamepad for driving.
The PC port
is clean although several of the PS2 cheats I tested don't work. Several things
are better than the console versions. Besides making your own radio station from
MP3s (although the GTA ads still air in between songs), graphics are improved.
If you have the hardware to run it, high end tweaks like shadowing and draw distance
(meaning you can actually decipher signs among other things) are nice. This isn't
a showpiece game like Half Life 2 for your 45" LCD monitor by any means - the
PS2 development still shows in a vaguely polygonish feel - but the port is a definite
improvement over the consoles and the previous GTAs. (If Rockstar insists on an
exclusive PS3 contract going forward, hopefully the 1080p PS3 will force improvements
in the next game.) I like the special guest voices (like a corrupt Samuel L. Jackson)
and the 5.1 surround in general, and have fortunately not experienced any of the
numerous reported sound or running problems. (I'm running a 6800GT and a dual
Opteron 246 setup which probably helps.)
It's probably not the best PC
game of the year based on the legacy limitations of developing this for the PS2,
but it is a genre defining game and is a must play for anyone who likes being
bad. Five stars.
I believe that Grand Theft Auto:
San Andreas deserves 9.2 out of 10 stars |
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